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iRacing – 2021 Season 4 Patch 1 Deployed

iRacing - 2021 Season 4 Patch 1 Deployed

iRacing has deployed the 2021 Season 4 Patch 1 for its online racing platform.

As usual, the patch contains a healthy number of fixes and improvements for various parts of the simulation. Check out the changelog below, for all the details.

Credit: Featured iRacing screenshot by Todd Rushing.


Official Webpage – www.iRacing.com


iRacing UI:

Paint Shop

  • Two new sponsors have been added – Ricmotech and Next Level Racing.

Simulation:

AI Racing

  • AI Drivers have received additional training entering the pits at the Sebring Club layout.

Graphics

  • A fix has been applied for an issue where the environment map for cars (and some other objects) would stop updating, and therefore not update for any sky\lighting changes, when using a camera outside of the car cockpit with the number of Dynamic Cubemaps set to 0.
  • Fixed an issue with SMP/SPS and animated characters at tracks where SpeedTree is utilized. 

Hosted AI Racing

  • An icon has been added to the in-sim helmets to indicate which drivers are AI.

Lighting

  • Some lighting settings have been adjusted to subtly reduce the warm hues seen in daytime lighting.

Race Servers

  • Fixed an issue that could cause race servers to crash.
  • Fixed an issue that could cause human players to be assigned to an AI team, causing the AI host to crash to desktop.

Rallycross Racing

  • Increased the grip level of rallycross dirt slightly. This should return it to the grip level experienced before this season.

Spotter

  • Radio audio filter has been applied to the new Italian spotter package samples.

Cars:

BMW M4 GT3

  • Material assignment has been updated for a screw on the front fender grill.

Dallara F3

  • The UI model should now have a steering column again.

Dallara IndyCar IR-18

  • Adjusted parameters for tires used at Motegi and Darlington.
  • iRacing setups have been updated.

Ferrari 488 GT3 Evo 2020

  • For custom paints, some decal UVs have been adjusted to prevent them from bleeding onto the rear wing.
  • Fixed an issue where tires would become translucent in smoke.
  • Fixed the look of some mirror mount screws.
  • Fixed a pitboard and spec error in some textures.

Formula Renault 3.5

  • iRacing setups have been updated.

Global Mazda MX-5 Cup

  • Cockpit textures have been updated.

Late Model

  • iRacing setups have been updated.

NASCAR 1987 Class Cars

  • iRacing setups have been updated.

NASCAR Cup Chevrolet Camaro ZL1

  • Audio has been updated to be less muffled when above 6500 RPM.

NASCAR Next Gen Class Cars

  • The rub block collision system has been adjusted  to improve interaction with ground contact.
  • iRacing setups have been updated.

Porsche 911 GT3 Cup (992)

  • iRacing setups have been updated with track specific setups.
  • The vertical size of the stamped name has been reduced so some letters aren’t cut off.
  • External shift lights should now better match the in-car shift lights.
  • Steering wheel buttons are now textured properly when using the Static Steering Wheel option.
  • Fixed an issue where the in-SIM display name for this vehicle was incorrect. 
  • Pedal animations should no longer jump to no travel when the pedal is pressed to full travel. 
  • The side windows have been remapped to allow flag graphics to be placed in the B pillar per Supercup rules.

Porsche 919

  • The digital dash should now exist again when using the Static Steering Wheel setting.

Skip Barber Formula 2000

  • Driver shake animations have been tuned to be less shaky.

SCCA Spec Racer Ford

  • The F8 black box has been updated to ensure all text is visible.

Street Stock

  • Drivers should once again use the proper helmets in this car.

Super Late Model

  • More appropriate tires should now load at road and dirt road courses.

[Legacy] Dallara IndyCar

  • The steering shaft should now only exist in the proper location.

[Legacy] NASCAR Chevy Impala COT

  • A control statement has been stabilized.

Tracks:

Barber Motorsports Park

  • A gap filler model has been added to help hide seams in the world. 

Five Flags Speedway

  • The main grandstand should now continue to exist at Low settings.

Hungaroring Circuit

  • Numbers on marshall posts should have less z-fighting.
  • Added a pyramid curb between the pillows at turn 6.
  • The pitwall has been adjusted to properly meet the asphalt.
  • Tree textures and models have been updated. 
  • Weather information has been updated to bring wind speeds into a reasonable range.
  • Some terrain edges have been smoothed out.
  • Bumps in turn 2 and 11 have been smoothed out.
  • Paddock and garage areas have been updated.
  • Main entrance area has been updated.
  • Flags have been added around the track.
  • Some sunken elements have been raised to the terrain level, and some floating elements have been lowered to the terrain level.
  • Start lights have been added.
  • Objects that fill holes in the terrain mesh, such as tunnels, curbs, and walls, should now never disappear – even with low rendering settings.
  • Race marshal huts have been deployed.
  • Flaggers have been added.
  • A pair of bumps on the front-stretch have been smoothed.
  • Fixed a development environment loading error at this track.
  • Adjusted some track surface bumps
  • Banner flags have been added.
  • Flag booths have been updated.
  • A pillow curb was added to the chicane.

Laguna Seca

  • A gap filler model has been added to help hide seams in the world. 

Lime Rock Park

  • A gap filler model has been added to help hide seams in the world. 

Mount Panorama Circuit

  • Some signs have been updated.

Okayama Raceway

  • A gap filler model has been added to help hide seams in the world. 

Oran Park

  • A gap filler model has been added to help hide seams in the world.

Oulton Park

  • A gap filler model has been added to help hide seams in the world. 

Road Atlanta

  • New buildings have been added to the track.
  • Lighting has been updated in a number of areas and this track is now ready for night racing.
  • A gap in the pitwall has been filled.
  • Various wall end caps have been added.

Summit Point Raceway

  • A gap filler model has been added to help hide seams in the world.

Tsukuba Raceway

  • A gap filler model has been added to help hide seams in the world.