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KUNOS Simulazioni posted 13 screens of the Assetto Corsa May Development progress.
Besides the Mclaren MP4-12C ingame shots of the road version, we can admire the wireframed clay models of the GT3 version of the car.
Assetto Corsa is a new next generation PC-based racing game for Windows, expected to be released in 2013.
Assetto Corsa is being designed to provide a very realistic driving experience, with single player and multiplayer options, officially licensed cars and tracks developed using Laser scan technology, and the highest level of accuracy possible in reproducing real world motor racing environments. Also, Assetto Corsa will allow for considerable customisation and modification, in order to satisfy the expectations of professional simracers, gamers who prefer to approach the driving experience more progressively, and hobbyists who just like to collect lots of cars and tracks.
Assetto Corsa takes advantage of the experience acquired by the Kunos Simulazioni team with the development of netKar PRO and Ferrari Virtual Academy, both titles being notable as two of the best in the genre for their advanced physics model and vehicle dynamics. Our R&D office, located just inside the international racing circuit of Vallelunga, allows the team to develop the game with the cooperation of real world racing drivers and racing teams.
The Assetto Corsa physics engine is all new, using practical knowledge acquired from working closely with the elite of motorsport in order to engineer the best possible accuracy of physics and tactility of feeling. A physics engine like this begs to be used with officially licensed content: As such, Assetto Corsa will include renditions of international circuits, global car brands, racing prototypes, historic cars, single seaters and some of the most iconic cars ever built, providing a complete, and exciting,racing experience!
Official Webpage – http://www.assettocorsa.info – http://www.kunos-simulazioni.com |