BeamNG.Drive January 2015 Progress report
BeamNG posted a new progress report informing us of the changes made to BeamNG.Drive since the 1st of December.
BeamNG.drive is an open world vehicle simulator that covers a large array of vehicular disciplines. “Drive” is powered by a very powerful innovative Soft Body physics engine that is capable of simulating never before seen crashes and car body deformations.. With “Drive” BeamNG is planning different types of game-play that will reach far beyond racing and crashing. The aim is to implement various game modes such as police chases, stunt challenges, and other specialized mini-games. In the final stage, the game will have a single-player open world career mode. Multiplayer options will be catered for in a later stage of development.
Features:
- New level selector(WIP)
- New options menu(WIP)
- New parts configuration menu
- Research work on the tire model, more on that in the coming weeks
- Work on atmospheric simulation, the air density/pressure will reduce as you go higher
Bugfixes:
- Fixed a crash when exiting the level editor
- Fixed a crash when clicking OK on a parts selector dialog
- Shading issue that was affecting most vehicles
- Console spam when changing focus with FFB enabled
- Electrics not working if the vehicle has no engine
- Vehicle color affects others of the same type
- Water camera effect happening outside of water
- Pedals UI app having a heavy impact on FPS
- Derby having no boundaries
- Tree lod bug on East Coast
Content:
- New prop: Large Spinner
- New prop: Street Light
- Sunburst model, texture updates and deformation tweaks
- Added more power to the stage 1 engine tuning on the Gavril V8 engines
- Tuned pillar deformation on all cars to be more realistic
- Improved Hirochi Raceway collisions
- Improved lighting on East Coast, USA
- Industrial, Gridmap and Dry Rock Island model improvements
- East Coast performance improvements, better roads, town, terrain and vegetation fixes
- Various work on the main menu
- Improved East Coast grass textures
Official Webpage – http://www.beamng.com |