EA and Codemasters released the V1.7.0 update alongside Season 4 of the EA SPORTS WRC rally title.
The update includes several improvements and bug fixes across many areas of the game, while the new season will introduce brand new Moments, and the Fourth Season of the Rally Pass, filled with new customization items to unlock.
Key fixes highlights:
- Addressed an issue in which controller vibration was constantly applied when not driving.
- Addressed an issue in which Vibration & Feedback settings were not working as expected on PS5.
- Fixed an issue in which dust and snow kickup effects were not being generated in replays.
- Made improvements to rain effects.
- Made a number of performance optimizations to cloth-based visual effects in order to help improve framerates across all locations
- Made a number of performance optimizations to collision-based visual effects in order to help improve framerates across all locations.
- Made a number of minor performance optimizations across Estonia, Iberia, Mexico, Oceania, and Pacifico.
Many fans of the game are excited for the Season 4 release as it will soon introduce Virtual Reality support on the PC version of the game. Built using OpenXR technology, VR will add a new dimension and level of immersion to your rally experience.
The development team is targeting the end of April as a release window for VR, and it will come as a free update to all PC players. Check out the included trailer for some in-development footage of EA SPORTS WRC VR support in action.
The latest Rally Pass will begin on April 9, featuring a new set of customization items for your driver and cars.
Players can unlock a range of customization items by earning XP throughout the game, with 20 levels of rewards in total. Drivers can unlock up to 10 free items, as well as an extra five with EA Play, and an additional 15 with the VIP Rally Pass for a total of 30 items across the entire season.
If you’ve yet to complete Rally Pass Season 3 and unlock all of its rewards, you have until the morning of April 9 to do so, before the game switches over to Season 4 and all players are reset to Level 1.
Also going live from April 9 is a new Season of Moments, celebrating the history of WRC with daily challenges in-game.
With the real-world 2024 season underway, Moments inspired by this year’s rallies will be available in-game around 1-2 weeks after each event. Keep an eye out for Moments based on 2024’s Croatia Rally and Rally Italia Sardegna during Season 4.
Patch Notes V1.7.0:
New Content
- Added 10 Rally Pass Season 4 cosmetic items, in the Free tier.
- Added 15 Rally Pass Season 4 cosmetic items, in the VIP tier.
- Added 5 Rally Pass Season 4 cosmetic items, in the EA Play tier.
- Added a new Season of Moments, with a new challenge going live every day (~60 in total).
New Features
- Added functionality for esports WRC. The Esports tab in the main menu will go live when the competition is ready to begin.
Key Fixes
- Addressed an issue in which controller vibration was constantly applied when not driving.
- Addressed an issue in which Vibration & Feedback settings were not working as expected on PS5.
- Fixed an issue in which dust and snow kickup effects were not being generated in replays.
- Made improvements to rain effects.
- Made a number of performance optimizations to cloth-based visual effects in order to help improve framerates across all locations.
- Made a number of performance optimizations to collision-based visual effects in order to help improve framerates across all locations.
- Made a number of minor performance optimizations across Estonia, Iberia, Mexico, Oceania, and Pacifico.
Crash Fixes
- Fixed an issue with Quick Play Multiplayer in which a player would experience a game crash after inviting a previously kicked player back to a lobby.
Audio
- Addressed a number of issues on several cars in which the engine audio did not properly match the vehicle’s RPM.
- Made a number of adjustments to crowd and spectator audio.
Career
- Fixed an issue in which WRC2 cars would not appear on the podium.
Cars
- Fixed an issue on several cars in which a pink placeholder texture was visible on the windshield banner from interior views.
Graphics & Performance
- Made a number of performance optimizations to cloth-based visual effects in order to help improve framerates across all locations.
- Made a number of performance optimizations to collision-based visual effects in order to help improve framerates across all locations.
- Fixed an issue on PC in which trees would stretch abnormally when set to Ultra Low.
- Fixed an issue in which dust and snowkickup effects were not being generated in replays.
- Made improvements to rain effects.
- Estonia – Made a number of performance optimizations to foliage in order to help improve framerates.
- Iberia – Addressed a number of areas in which framerate would drop significantly.
- Mexico – Made a number of performance optimizations to foliage in order to help improve framerates.
- Oceania – Addressed a number of areas in which the framerate would drop significantly.
- Pacifico – Addressed a number of areas in which the framerate would drop significantly.
Input Devices
- Addressed an issue in which controller vibration was constantly applied when not driving.
- Addressed an issue in which Vibration & Feedback settings were not working as expected on PS5.
Livery Editor
- Removed dark variants of fictional sponsor logos from decal selection menus. Existing liveries using these will not be affected.
Locations
- Central Europe – Rouské – Resolved a corner-cutting exploit.
- Central Europe – Lukoveček – Resolved a corner-cutting exploit.
- Central Europe – Raztoka – Resolved a corner-cutting exploit.
- Central Europe – Žabárna – Resolved a corner-cutting exploit.
- Central Europe – Provodovice – Resolved a corner-cutting exploit.
- Central Europe – Libosváry – Resolved a corner-cutting exploit.
- Central Europe – Rusava – Resolved a corner-cutting exploit.
- Mediterraneo – Asco – Addressed an issue in which a reset zone did not adequately cover spectators.
- Mediterraneo – Ponte – Addressed an issue in which a reset zone did not adequately cover spectators.
- Mediterraneo – Monte Cinto – Addressed an issue in which a reset zone did not adequately cover spectators.
- Mediterraneo – Serra Di Cuzzioli – Addressed an issue in which a reset zone did not adequately cover spectators.
- Mexico – Addressed a small number of corner-cutting exploits across all stages.
- Oceania – Oakleigh – Addressed a number of issues in which reset lines were either missing or too close to the road edge.
- Oceania – Doctors Hill – Addressed a number of issues in which reset lines were either missing or too close to the road edge.
- Oceania – Taipuha – Addressed a number of issues in which reset lines were either missing or too close to the road edge.
- Oceania – Mareretu – Addressed a number of issues in which reset lines were either missing or too close to the road edge.
- Japan – Lake Mikawa – Addressed a corner-cutting exploit.
- Japan – Kudarisawa – Addressed a corner-cutting exploit.
- Japan – Habu Dam – Addressed a corner-cutting exploit.
- Japan – Habucho – Addressed a corner-cutting exploit.
Quick Play
- Fixed an issue in Quick Play Solo in which the Automatic Repairs Assist would improperly trigger after receiving damage Shakedown.
UDP & Telemetry
- Added a new UDP telemetry field to identify when a player is currently in Shakedown – stage_shakedown
User Interface & HUD
- Addressed an issue with the HUD in which the handbrake light would not activate. It should now activate once the handbrake input is 1% or higher instead of 100%.
Official Webpages – www.ea.com/games/ea-sports-wrc