iRacing has deployed hotfix 2 for the Initial 2022 Season 1 Release, containing some more fixes and updates to further improve the build.
For more details, check out the changelog below.
Credit: Featured iRacing screenshot by Rudy Lagneau2.
Official Webpage – www.iRacing.com
Changelog:
iRacing UI:
Paint Shop
- The Global SimRacing Channel sponsor logo has been updated.
Simulation:
Physics
- Fixed an issue where some complex physics data could exceed the allotted parameters, causing the Simulator to crash-to-desktop for users in heavily populated sessions, especially during full-field-style crashes using the New Damage Model.
AI Racing
- AI Drivers have improved their racing skills with the Touring Car Class Cars.
Track Info
- Fixed an issue where the Track Conditions information on the Info tab in the Simulator had disappeared.
Replays
- Fixed an issue where older Replays with an animated pit crew would crash the Simulator.
Cars:
Dallara IR18
- iRacing setups have been updated.
Global Mazda MX-5 Cup
- Vehicle audio has been improved for startup blip and backfires.
Honda Civic Type R
- Engine cooling has been updated.
- iRacing setups have been updated.
Mercedes-AMG F1 W12 E Performance
- Fixed a variety of issues with the starting state of the power unit, including:
- – – Not starting Sessions in “Attack” mode when it was selected.
- – – Starting a Race Session with either Qualifying modes selected resulted in the “Balanced” mode being selected.
- – – Starting a Qualifying Session with any of the Race modes selected resulted in a random Qualifying mode being selected.
- The downforce reduction for damaged wings has been increased slightly.
- Steering wheel lights have had their RPM adjusted to more closely align with the Simulator rev lights.
- Fixed an issue where the colors of opponent car tires could flicker.
- iRacing setups have been updated.
NASCAR Next Gen Chevrolet Camaro ZL1
- Fixed an issue where the nose number stamp was not being stamped correctly.
NASCAR Next Gen Class Cars
- The front ride height sensors have been moved to the forward rub blocks location instead of the middle rub blocks location. This should allow for tuning ride heights more effectively.
Touring Car Class Cars
- For the Touring Cars Class, garage options have been standardized for fixed setup races, and all sprint setups have been updated to use the optimal launch RPM for each car.
Tracks:
Lanier National Speedway
- Patched a terrain seam at the base of the Start/Finish booth.