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iRacing – 2023 Season 1 Patch 3 Release Notes

iRacing - 2023 Season 1 Patch 3 Release Notes
iRacing screenshot by Elliot Roberts

iRacing has deployed Patch 3 for the 2023 Season 1 Build release of its racing simulation platform. As usual, this latest patch contains a healthy number of fixes and improvements for various parts of the simulation.

Included iRacing screenshot by Elliot Roberts

2023 Season 1 Patch 3 Changelog


iRACING UI:

Go Racing

  • Fixed an issue that caused non-repeating events to disappear from the Race Guide if the selected time was after the events began.

Series

  • After clicking a race in the Go Racing menu, the Results tab now reads Series Results instead of Season Results.
  • The order of Race Results has been inverted, so that the newest events are first, for the Results displayed in the Season Modal window.
  • Season Session Results now includes a tooltip for Field Size that showcases the car class entries distribution.

AI Racing

  • A Time of Day warning will now appear when creating AI Racing sessions if one is needed.
  • Using Car Classes with cars that are not AI-enabled now correctly omits the non-AI-enabled cars from the session.

Leagues

  • Resolved an issue where attempting to Create several League Race events in a row could result in an error.
  • Resolved an issue when creating a Hosted Event and clicking “Enable League Racing”, the dropdown list of a user’s leagues was not populating.

Results

  • Resolved an issue on the Results & Stats page where Rookie Licenses were displaying iRating in the Series Stats table.

Stats

  • The number of rows displayed per page in the Series Stats Modal has been increased from 10 to 25.

Replays

  • Resolved an issue that could occur when deleting multiple replays in a row.
  • Fixed an issue with the Display Mode modal window not closing correctly.

Protests

  • Submit A Protest data calls have been optimized.

Account

  • Fixed an issue where using the “Back” button from the View Order window was not taking you back to the correct location.

Errors

  • A specific Help Page URL has been added to the “Could Not Find SIM Error” to better assist users who encounter this error.

SIMULATION:

Clubs

  • The mid-South Club logo has been updated.

AI Racing

  • AI Drivers have improved their racing skills with the Porsche 911 GT3 Cup (992).

New Damage Model

  • With the 2023 Season 1 Release, some long-standing issues with the overall New Damage Model were fixed. Because of these issues, cars developed using the New Damage Model prior to 2023 Season 1 were generally stronger and more durable than was realistic in order to counter these systemic issues. This Patch includes a variety of New Damage Model adjustments to reset these cars to realistic and ideal settings now that these long-standing issues have been solved. Generally, this will serve to weaken many cars utilizing the New Damage Model. Drive carefully!

Camera

  • A new control has been added to the camera tool to increase or decrease the amount of motion blur on that camera. This value is set on a per-camera basis.

Telemetry

  • A new telemetry value, “ClutchRaw” has been added.
  • – – This value shows your raw clutch pedal position without the anti-stall clutch aid being applied. This matches the other values like BrakeRaw.

CARS:

<Car Class> GT4 Cars

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels.
  • – – Lowered friction strength on surfaces impacting the ground.

<Car Class> NASCAR Trucks Class Trucks

  • Vehicle artwork for textures and decals has been updated for the 2023 Season.
  • – – This includes the NASCAR Trucks Series new brand sponsor: Craftsman.
  • These vehicles have had their names adjusted for easier reading.
  • Fixed an issue where the fenders would appear scraped and damaged whenever shader quality was set to high.

<Car Class> NASCAR Classic 1987 Class Cars

  • A New Damage Model tuning pass has been completed which lowers yield and breaks limits for detachable vehicle pieces.

<Car Class> NASCAR Cup Series Next Gen Cars

  • The 2023 Season updates for car models and textures have been completed.
  • A new NASCAR 75th Anniversary contingency decal has been added.
  • An iRacing setup for Bristol Motor Speedway – Dirt has been added.

<Car Class> NASCAR Xfinity Class Cars

  • Vehicle artwork for textures and decals has been updated for the 2023 Season.

<Car Class> Touring Cars

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels and detachable mounts.
  • – – Lowered friction strength on surfaces impacting the ground.
  • – – Reduced the elastic rates for suspension pieces and nose mounts to lessen rebound velocity when these pieces break.

ARCA Menards Chevrolet Impala

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels and detachable pieces.
  • – – Increased yield and break limits for some front components. 
  • – – Lowered hyperextension distance for rear wheels.

BMW M Hybrid V8

  • The car details text has been updated.

Chevrolet Corvette C8.R GTE

  • The backfire audio has been improved.

Dallara F3

  • iRacing setup for Circuit de Nevers Magny-Cours has been updated.

Dallara IR18

  • A New Damage Model tuning pass has been completed which substantially decreases yield and breaks limits for all body mounts.

Dirt Modified

  • Fixed an issue where this car was specifically named “Big Block” in some situations while referring to both the Big Block and 358 versions.

Dirt Sprint Car

  • A New Damage Model tuning pass has been completed which lowers the break limits for wings and wheels.

Dirt Sprint Car Non-Winged

  • A New Damage Model tuning pass has been completed which lowers the break limits for wheels.

Global Mazda MX-5 Cup

  • Fixed an issue where the interface model of this car was not rendering correctly.

NASCAR Trucks Chevrolet Silverado

  • Fixed a visual issue where rubber accumulation was not occurring correctly on the truck body.

Pontiac Solstice

  • Fixed an issue where the cockpit was not rendering correctly in the iRacing UI.

Radical SR10

  • A New Damage Model tuning pass has been completed which lowers yield and breaks limits for most panels.

Skip Barber Formula 2000

  • A New Damage Model tuning pass has been completed:
  • – – Lowered yield and break limits for most panels and detachable mounts.
  • – – Lowered friction strength on surfaces impacting the ground.

[Legacy] Dallara DW12

  • Tire branding for the iRacing UI model has been updated.

TRACKS:

Chili Bowl

  • Starting grid size has been adjusted.

Daytona International Speedway

  • Fixed an issue where pieces of terrain could appear to be peeking through some SAFER barriers.

Kansas Speedway

  • (Road Course) – Starting grid has been expanded to 60 cars.

Sonoma Raceway

  • Short Parade Laps may now be selected for use at this track.

Suzuka International Racing Course

  • (West & West w/chicane) Starting grid size has been expanded to 60 cars.

Virginia International Raceway

  • (South Course & Patriot Course) – Barney, Legendary Flagman, has arrived at these configs to ply his craft!
  • A variety of holes and seams in the terrain have been patched.