iRacing has deployed Patch 3 for the 2023 Season 1 Build release of its racing simulation platform. As usual, this latest patch contains a healthy number of fixes and improvements for various parts of the simulation.
Included iRacing screenshot by Elliot Roberts
2023 Season 1 Patch 3 Changelog
iRACING UI:
Go Racing
- Fixed an issue that caused non-repeating events to disappear from the Race Guide if the selected time was after the events began.
Series
- After clicking a race in the Go Racing menu, the Results tab now reads Series Results instead of Season Results.
- The order of Race Results has been inverted, so that the newest events are first, for the Results displayed in the Season Modal window.
- Season Session Results now includes a tooltip for Field Size that showcases the car class entries distribution.
AI Racing
- A Time of Day warning will now appear when creating AI Racing sessions if one is needed.
- Using Car Classes with cars that are not AI-enabled now correctly omits the non-AI-enabled cars from the session.
Leagues
- Resolved an issue where attempting to Create several League Race events in a row could result in an error.
- Resolved an issue when creating a Hosted Event and clicking “Enable League Racing”, the dropdown list of a user’s leagues was not populating.
Results
- Resolved an issue on the Results & Stats page where Rookie Licenses were displaying iRating in the Series Stats table.
Stats
- The number of rows displayed per page in the Series Stats Modal has been increased from 10 to 25.
Replays
- Resolved an issue that could occur when deleting multiple replays in a row.
- Fixed an issue with the Display Mode modal window not closing correctly.
Protests
- Submit A Protest data calls have been optimized.
Account
- Fixed an issue where using the “Back” button from the View Order window was not taking you back to the correct location.
Errors
- A specific Help Page URL has been added to the “Could Not Find SIM Error” to better assist users who encounter this error.
SIMULATION:
Clubs
- The mid-South Club logo has been updated.
AI Racing
- AI Drivers have improved their racing skills with the Porsche 911 GT3 Cup (992).
New Damage Model
- With the 2023 Season 1 Release, some long-standing issues with the overall New Damage Model were fixed. Because of these issues, cars developed using the New Damage Model prior to 2023 Season 1 were generally stronger and more durable than was realistic in order to counter these systemic issues. This Patch includes a variety of New Damage Model adjustments to reset these cars to realistic and ideal settings now that these long-standing issues have been solved. Generally, this will serve to weaken many cars utilizing the New Damage Model. Drive carefully!
Camera
- A new control has been added to the camera tool to increase or decrease the amount of motion blur on that camera. This value is set on a per-camera basis.
Telemetry
- A new telemetry value, “ClutchRaw” has been added.
- – – This value shows your raw clutch pedal position without the anti-stall clutch aid being applied. This matches the other values like BrakeRaw.
CARS:
<Car Class> GT4 Cars
- A New Damage Model tuning pass has been completed:
- – – Lowered yield and break limits for most panels.
- – – Lowered friction strength on surfaces impacting the ground.
<Car Class> NASCAR Trucks Class Trucks
- Vehicle artwork for textures and decals has been updated for the 2023 Season.
- – – This includes the NASCAR Trucks Series new brand sponsor: Craftsman.
- These vehicles have had their names adjusted for easier reading.
- Fixed an issue where the fenders would appear scraped and damaged whenever shader quality was set to high.
<Car Class> NASCAR Classic 1987 Class Cars
- A New Damage Model tuning pass has been completed which lowers yield and breaks limits for detachable vehicle pieces.
<Car Class> NASCAR Cup Series Next Gen Cars
- The 2023 Season updates for car models and textures have been completed.
- A new NASCAR 75th Anniversary contingency decal has been added.
- An iRacing setup for Bristol Motor Speedway – Dirt has been added.
<Car Class> NASCAR Xfinity Class Cars
- Vehicle artwork for textures and decals has been updated for the 2023 Season.
<Car Class> Touring Cars
- A New Damage Model tuning pass has been completed:
- – – Lowered yield and break limits for most panels and detachable mounts.
- – – Lowered friction strength on surfaces impacting the ground.
- – – Reduced the elastic rates for suspension pieces and nose mounts to lessen rebound velocity when these pieces break.
ARCA Menards Chevrolet Impala
- A New Damage Model tuning pass has been completed:
- – – Lowered yield and break limits for most panels and detachable pieces.
- – – Increased yield and break limits for some front components.
- – – Lowered hyperextension distance for rear wheels.
BMW M Hybrid V8
- The car details text has been updated.
Chevrolet Corvette C8.R GTE
- The backfire audio has been improved.
Dallara F3
- iRacing setup for Circuit de Nevers Magny-Cours has been updated.
Dallara IR18
- A New Damage Model tuning pass has been completed which substantially decreases yield and breaks limits for all body mounts.
Dirt Modified
- Fixed an issue where this car was specifically named “Big Block” in some situations while referring to both the Big Block and 358 versions.
Dirt Sprint Car
- A New Damage Model tuning pass has been completed which lowers the break limits for wings and wheels.
Dirt Sprint Car Non-Winged
- A New Damage Model tuning pass has been completed which lowers the break limits for wheels.
Global Mazda MX-5 Cup
- Fixed an issue where the interface model of this car was not rendering correctly.
NASCAR Trucks Chevrolet Silverado
- Fixed a visual issue where rubber accumulation was not occurring correctly on the truck body.
Pontiac Solstice
- Fixed an issue where the cockpit was not rendering correctly in the iRacing UI.
Radical SR10
- A New Damage Model tuning pass has been completed which lowers yield and breaks limits for most panels.
Skip Barber Formula 2000
- A New Damage Model tuning pass has been completed:
- – – Lowered yield and break limits for most panels and detachable mounts.
- – – Lowered friction strength on surfaces impacting the ground.
[Legacy] Dallara DW12
- Tire branding for the iRacing UI model has been updated.
TRACKS:
Chili Bowl
- Starting grid size has been adjusted.
Daytona International Speedway
- Fixed an issue where pieces of terrain could appear to be peeking through some SAFER barriers.
Kansas Speedway
- (Road Course) – Starting grid has been expanded to 60 cars.
Sonoma Raceway
- Short Parade Laps may now be selected for use at this track.
Suzuka International Racing Course
- (West & West w/chicane) Starting grid size has been expanded to 60 cars.
Virginia International Raceway
- (South Course & Patriot Course) – Barney, Legendary Flagman, has arrived at these configs to ply his craft!
- A variety of holes and seams in the terrain have been patched.