iRacing New Feature – Debris Refresh

iRacing New Feature - Debris Refresh

iRacing is getting ready to deploy the 2025 Season 1 update on Tuesday, December 10th.

One of the new features in the update is the Debris Refresh, a complete overhaul of the dynamic track debris system.

The update adds a number of new types of debris, with improved physics properties. The appearance of the debris is revamped, and the updated debris system vastly improves how debris is generated and moves around the track over time.

Debris Update Features:

  • Gravel has been added as a new Dynamic Track debris type.
  • Gravel can be found on a variety of off-track surfaces and reduces tire grip on racing surfaces.
  • Mud has been added as a new Dynamic Track debris type.
  • Mud is generated when tires tear up the grass and behave like a mix of dirt and water.
  • The grip adjustments and physics behaviors applied by the various Dynamic Track debris types have been fine-tuned by science.
  • Dynamic Track debris accumulation and dispersion algorithms have been improved, with far superior tracking and accuracy for the amounts and locations of all debris of all types everywhere in the world.
  • Dynamic Track debris pick-up and throw logic and parameters for tires of various constructions have been updated.
  • Debris of all types can now be held on the car body itself, instead of only tires, and it may be shed based on velocity changes.
  • Adjusted the amount of debris picked up by tires based on the wetness of the track, tire, and debris type.
  • Aerodynamic effects pick-up and move track debris. Improved the textures and rendering of all Dynamic Track debris types to make them easier to see, especially at a distance. This includes rubber marbles, dirt, dust, grass, mud, and gravel.
  • Pit crews have been trained to sweep their pit stalls at the start of Sessions – no debris begins in pit stalls.

Official Webpage – www.iRacing.com