NASCAR 21: Ignition – Update V1.3.0.0 deployed

NASCAR 21: Ignition - Update V1.3.0.0 deployed

Motorsport Games released a new update for the NASCAR 21: Ignition title on Xbox, PlayStation, and PC/Steam.

Update V1.3.0.0 continues fixing some of the standing issues and further improves various aspects of the game, including the peripherals support.

Check out the full changelog below for more details.

NASCAR 21: Ignition, the officially licensed NASCAR gaming franchise is available via Steam for €49,99. The Throwback DLC Pack is available for €12,49.


Official Webpages – www.motorsportgames.commotorsportgames.com/games/nascar-ignition


CHANGELOG V1.3.0.0

Versions:

Xbox Patch – 1.3.0.0
PlayStation Patch – 1.3.0.0
PC/Steam Patch – 1.3.0.0

Release Dates:

Xbox – 12/7/2021
PlayStation – 12/7/2021
PC/Steam – 12/7/2021

Hardware & Peripherals:

  • Added controller vibration to provide feedback on various track surfaces
  • Added new controller calibration tools to the pause menu and datapad to assist users reporting issues with acceleration (please refer to the FAQ for additional details)
  • [PlayStation-only] Added support for Logitech G29 Wheel buttons to navigate frontend menus
  • [PlayStation-only] Added support for Thrustmaster T-GT Wheel buttons to navigate frontend menus
  • [PlayStation-only] Added support for Thrustmaster T80 Wheel buttons to navigate frontend menus
  • [PlayStation-only] Added support for Thrustmaster T150 Wheel buttons to navigate frontend menus
  • [PlayStation-only] Added support for Thrustmaster T248 Wheel buttons to navigate frontend menus
  • [PlayStation-only] Added support for Thrustmaster T300 Wheel buttons to navigate frontend menus
  • [PlayStation-only] Added support for Thrustmaster T300RS Wheel buttons to navigate frontend menus
  • [PlayStation-only] Added support for Thrustmaster T500 Wheel buttons to navigate frontend menus
  • [Xbox-only] Added support for Logitech G920 Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster Ferrari 458 Italia Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster Ferrari 458 Spider Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster Leather Edition Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster Servo Base Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster TMX Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster TMX Pro Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster TS-XW Wheel buttons to navigate frontend menus*
  • [Xbox-only] Added support for Thrustmaster TX Wheel buttons to navigate frontend menus*
  • [PC-only] Added support for Logitech G920 Wheel buttons to navigate frontend menus

*Note: there is a known issue on Xbox that menu navigation on supported wheels currently has functions that are associated with LB mapped to the View button.

Rules, Cautions, Yello Flags:

  • Fixed an issue that was causing cars to be placed in the wrong order after restarts under caution
  • Fixed an issue that could place the player in first place after every caution restart

AI:

  • Improved the AI’s ability to smoothly enter the pit road with other cars around
  • Fixed an issue that would cause AI to drive into accidents after multiple yellow flags have already been triggered
  • Fixed an issue that was causing AI drivers to pit after a yellow flag

Pitstops:

  • Fixed an issue that could prevent players from pitting at Daytona
  • Fixed an issue that would prevent players from successfully pitting if they qualified in first position at Road America
  • Fixed an issue where a pit crew member might be missing their equipment

Carreer:

  • Added a feature that will apply improved performance to the player car if they sign a contract with a higher rated team
  • Fixed an issue that was causing players to start in the wrong position when simulating qualification
  • Fixed an issue that would place the player 1st on the grid when choosing to qualify last via simulated qualifying
  • Fixed an issue that could cause the player to be placed 40th on the grid at road courses regardless of where they qualified
  • Fixed an issue that could cause the game to crash after completing 3 seasons in career

Multiplayer:

  • Added a confirmation prompt when exiting an online party
  • Adjusted when cars are ghosted in online play
  • Fixed an issue that would cause the driving line assist to be displayed in online sessions when disabled
  • Fixed an issue that could prevent online races from starting properly
  • Fixed an issue that would prevent cars from ghosting when using novice assists in some circumstances
  • Fixed an issue that was preventing players from ghosting in some situations

Replays:

  • Fixed an issue that could cause a placeholder texture to be displayed in the cockpit camera during replays

Paint Booth:

  • Updated custom schemes to clean up the seams between zones
  • Fixed an issue that could cause a softlock in the paintbooth if decals were rapidly added
  • Fixed an issue that was causing gradients to flip in the paintbooth
  • [PC-only] Fixed an issue that could cause some paintbooth UI elements to appear off screen

Art:

  • Fixed an issue that could cause the lighting to flicker in some situations

Audio:

  • Fixed an issue that could prevent tire audio from playing

Settings:

  • Fixed a number of issues related to setting deadzones to maximum
  • Fixed an issue that was causing a brief deadstate when switching the level of assists

Menus:

  • Fixed an issue that was causing placeholder online menus to be shown in some circumstances
  • Fixed an issue that could cause the datapad to go invisible when looking to your crew chief