Project CARS 2 – Developer Stream #1 – Car Handling
Slightly Mad Studios presents the first in a series of Project CARS 2 Developer Live Streams in which they cover different topics concerning the upcoming racing title.
In this episode, Marketing & eSports Manager at Slightly Mad Studios Joe Barron and Game Director, Stephen Viljoen invite us to watch some live gameplay footage and discuss the car handling and use of both wheel and gamepad controllers in Project CARS 2. Stephen also answers some interesting questions taken from the chat.
Project CARS 2 the ‘ultimate driver journey’ will become available September 22 – 2017 for the PC, PlayStation 4, Xbox One, and Steam OS.
Features:
- Licensed Cars: There are more than 170 licensed cars from the world’s most recognizable brands.
- Track Roster: More than 40 tracks including Daytona, LeMans, and the Mazda Raceway
- New Vehicle Types: Rallycross, IndyCars and Oval racers arrive in this year’s version.
- Visual Enhancements and Track Conditions: PC2 will support VR, 12K, 21:9 and triple-screen support. It will also feature a dynamic time of day, weather and new seasonal conditions
- esports Compatibility: PC2 will also be esports-ready from launch. Full ranking ad broadcasting/streaming functionality
- Online Components: New online championships will help to augment the competitive scene.
- Gameplay Enhancements: LiveTrack 3.0 delivers dynamic surface conditions that impact vehicle performance, as well as track evolution. there’s also new bleeding-edge tire physics, improved AI, and gamepad controls.
Official Webpage – www.projectcarsgame.com |