Project CARS 2 – Race Engineer Feature Explained
In about two months time, Slightly Mad Studios will release Project CARS 2. While the new title stays faithful to the initial concept of its predecessor, Project CARS 2 also introduces some very interesting new features.
One of these new features is the Race Engineer module. YouTuber Mrsteeljockey posted an interesting preview video showing us the basics of the Race Engineer feature. Keep in mind that the video footage represents a work-in-progress.
The improved driving physics of the latest racing game/simulators also result in a more complex setup procedure and require a more in-depth understanding of the mechanics and technology used in a car. In a modern racing simulator, the correct setup of the vehicle can help you improve your lap times, or even adapt the car behavior to your personal driving style. So if you are able to set up the car correctly, your chances of success will increase significantly.
That’s where it becomes tricky. Allot of players do not have the skill, knowledge or time to improve their qualify or racing setup on the fly, and often don’t feel like sifting through a shedload of technical setup guides. Just as in the real world, this is where the Race Engineer becomes a vital part of your success rate.
Wih its virtual Race Engineer, Project CARS 2 now introduces a feature that will help you set up the car and improve the handling in a user-friendly environment. When you start a new session you will be presented with a “Tuning Setup” menu item. This in its turn will give you the opportunity to go straight into the setup pages or ask the help of the in-game Race Engineer which will provide you with the option to select either braking, downforce, suspension or gearing assistance. After selecting the required option, the Race Engineer will try to analyze your setup questions by means of an easy to use multiple-choice questionnaire and provide you with a selection of tips and settings to remedy the issues. After selecting one of the recommendations, the Race Engineer will automatically apply the setup changes for you.
While this is a highly helpful function to get your setup dialed in with the minimum of effort, it will over time also result in a better understanding of racing physics which in its turn can be very beneficial when setting up cars in other racing titles. Project CARS 2 players who will utilize the in-game Race Engineer on a regular basis will definitely improve their car setup skills without even noticing it. A great feature indeed.
Project CARS 2 the ‘ultimate driver journey’ will become available September 22 – 2017 for the PC, PlayStation 4, Xbox One, and Steam OS.
Features:
- Licensed Cars: There are more than 170 licensed cars from the world’s most recognizable brands.
- Track Roster: More than 40 tracks including Daytona, LeMans, and the Mazda Raceway
- New Vehicle Types: Rallycross, IndyCars and Oval racers arrive in this year’s version.
- Visual Enhancements and Track Conditions: PC2 will support VR, 12K, 21:9 and triple-screen support. It will also feature a dynamic time of day, weather and new seasonal conditions
- esports Compatability: PC2 will also be esports-ready from launch. Full ranking ad broadcasting/streaming functionality
- Online Components: New online championships will help to augment the competitive scene.
- Gameplay Enhancements: LiveTrack 3.0 delivers dynamic surface conditions that impact vehicle performance, as well as track evolution. there’s also new bleeding-edge tire physics, improved AI, and gamepad controls.
Official Webpage – www.projectcarsgame.com |