Project CARS – BUILD 211 AVAILABLE.

 

   

BUILD 205 AVAILABLE.

A new weekly build of Slightly Mad Studios’ WMD-powered Project CARS title is out.
Build 211 for all members to enjoy.

Build 211 (11/5/12, Team Member+)

  • NEW PROFILE REQUIRED
  • Do not shift into neutral when stalling and using manual gears
  • Disable crash recovery for all cars
  • Fix in final builds not saving out texturing information for skys
  • Harrison Pike Raceway – Add new textures for video wall
  • R500 and BAC Mono : revert tire force reduction in favor of a true FFB fix
  • Palmer JPLM: suspension animation runtime files. All LODs fully skinned
  • BAC MONO: Added new liveries
  • Besos foliage snapped to ground
  • Besos texture updates
  • Kart01: fixed ‘gear_to’ hand position, and offsets in cdv,cdp
  • Added applinks for the new Helmet and Speed Sensitive FOV options being added
  • Pagani Zonda R – Removing un-used placeholder interior texture
  • Harrison Pike – added white line textures for the build
  • New AIW for the new track and objects – Harrison Pike. Fixes most AI issues
  • Dropped final drive for better Harrison Pike gearing. Updated AI tyres for more straight line stabilty. Stockcar oval
  • New Palmer JPLM export
  • New Besos exports
  • New Loire export
  • New Harrison Pike export

[EXPAND Read the full week release notes!]

Build 210 (10/5/12, Senior Manager)

  • Crash damage effect torque is now correctly scaled when applied to player vehicle while in contact with the world
  • Updated applying of forces to player vehicle, resulting from ground material change, while vehicle is in contact with the world
  • Updated comments about applying forces and torques to player vehicle
  • FFB: Default steering gain set to 1.0 for all wheels
  • Rearranged the T1/2 icons.
  • Harrison Pike Raceway – Add new textures for speaker poles and marshal shelters
  • New Pit Stands – export files .dds, .mtx, .vhf, .meb, .xml
  • First revision of Harrision pike inner trees
  • Updated HUD maps for Glencairn
  • Adding Besos HUD maps
  • Updated the Besos maps
  • Added Besos and Glencairn co-ords
  • Ariel Atom : removed duplicate files

Build 209 (9/5/12, Manager+)

  • Integrated particle system fixes
  • Change default Fanatec CSRE gain to 1.0
  • FFB: Reduce base drag a little
  • FFB: Reinstate all additional forces apart from kerbs, damper and spring
  • Caterham R500 and BAC Mono: Fix for steering pulling right under braking. Also set pushrods to match model so caster changes have the correct effect on weight jacking.
  • Harrison_Pike_Raceway – add new textures for Start finish podium
  • Pagani Zonda R: moved roof camera
  • Pagani Zonda R: fixed LODB rim UVs, fixed RR caliper pivot
  • Harrison_Pike_Raceway – Add new textures for Digital timer Board
  • Pagani Zonda R: minimum steering ratio lowered to 5.0:1
  • Leonus 86: added more space between feet, so they won’t collide anymore
  • BAC Mono: Checked all LODs and fixed some minor bugs (see forum for details)
  • New tribunes related textures for Harrison Pike
  • Revert speed sensitive FOV experiment pending menu options
  • Fixed positioning of track HUD map
  • Adding Glencairn set of HUD maps
  • New BAC Mono export
  • New Zonda R export
  • New Harrison Pike Raceway export

Build 208 (7/5/12, Senior Manager)

  • Zonda steering wheel issue fixed
  • Few small bug fixes
  • New Pagani Zonda R export
[/EXPAND]

 

Check out http://wmdportal.com for more info – http://www.slightlymadstudios.com