A new weekly build of Slightly Mad Studios’ WMD-powered Project CARS title is out.
Build 234 for all members to enjoy.
Build 234 (14/6/12, Team Member+)
- Added more p2p logging
- AC metropole building textures checked in
- Northampton ‘Wing’ textures checked in
- Cars.lod simplified and prepped for LODD addition. C->D switch to be updated when all cars are ready.
- Lotus 49: removed fake wings. New default setup with wide tuning ranges to try and handle the loss of downforce. Could certainly still use some tuning work
- Added Formula Rookie car
- Bumped version of all vehicles for Friday’s stat reset
- Formula Rookie animation pack1 + gear to animation
- – tweaked roof camera to show driver helet + hands on wheel
- – lowered cockpit camera position to match better with driver eyes level
- Belgian Forest Circuit – add new textures for Kart Building and WoodenHut
- Formula rookie animation, right hand with tighter grip on wheel .
- Belgian Forest – add new textures – stavelot buildings
- Lotus 98T textures: restored real logos on textures
- Lotus 78 textures: restored textures with real logos
- Added few more temp barriers from casino square to tobac corner for azure circuit
- Formula Rookie: statistics file created and added
- AI disabled at Azure Circuit until working AIW is available
- Lotus 49: steering ratio lowered back to previous setting
- Azure Circuit : updated sction exiting tunnel for new armco. Hand edited raceline and corridors
- Lotus 78/98T textures: replaced GripYeah tires with GoodYear
- New Ariel exports
- New X4 export
- New Lotus 49 export
- New Lotus 78 export
- New Azure Coast export
- New Belgian Forest export
- New Northampton export
[EXPAND Read the full week release notes!]
Build 233 (14/6/12, Senior Manager)
- Ghost system:
- – The player will be informed on the HUD when some of the selected ghosts failed to load
- Fixed bug in BDateTime::GetDaysInMonth when checking Feb in a leap year
- When enough information about connectivity/latency has been collected from pinging a member on their all known addresses, choose the best address as the "live link" to the member – all p2p communication will then use this address
- Added check to prevent wasted alloc when formatting with an empty string
- Refactor and optimise internal physics tick and player physics subtick
- – Improvements to performance with changes to PhysX updates
- – Default physics internal tick to 600 hz
- – Alternative 360hz exe added pCARS_360hz.exe
- Memphis:New textures for Scoring Pylon asset
- Caterham SP300: added new livery
- Upto date co-ords added for maps
- New ‘placeholder’ map added for testing purposes
- Added the HUD co-ords for Azure Circuit
- Leonus cars renamed to Lotus
- Memphis:Tweaked light levels
- Memphis:New texture for video wall
- Memphis:Source textures for ScoringPylon
- New GUMPERT apollo export
- New Stockcar export
Build 232 (13/6/12, Senior Manager)
- Reverted changes from CL 224287:
- – raise core tick to 600Hz
- – substep tire/driveline rate x2 below 40 RPS avg on fronts
- Peer to peer communication WIP:
- – Maintain list of all possible IP addresses of session members
- – Try to ping members at those addresses
- – Give up when there is no reply after severl ping retries, mark p2p address as "live" when a ping request or response is received from the address
- Debugged and improved potential lap time prediction method. Bumped version invalidating previously recorded laps
- Ghost system:
- – Added text message for a ghost load failure to the text database.
- – Re-exported text database header.
- Gumpert Apollo: Suspension and wiper animations. Wider tuning ranges and small changes to default setup. Adjusted brake heating and glow ranges. Reduced high-rpm engine braking for less lift-off oversteer
- Adding supercharger sound for use with Caterham SP300
- Adding SP300 engine set
- Bathurst texturemaps of slopes
- SP300 balancing changes
- SP300 engine samples changes
- Adding SP300 AI sounds
- Caterham SP300: added new livery
- BAC Mono: corrected badges (BAC request)
- New GUMPERT apollo export
- New Azure Circuit export
Build 231 (12/6/12, Manager+)
- Updated the game client to handle new datagram format correctly. Initial support for p2p ping messages (which will also serve as NAT punchthrough probes)
- Moved all Used textures to the Harrison Pike folder for memory optimization reasons
- Rescaled/downscaled/dealphaed maps of Harrison pikes for memory optimisation
- Stockcar90: livery fixes
- Memphis – add new textures (top stands)
- Memphis – New textures
- Changed direction arrow for maps (concord, Monterey)
- Memphis – add new textures for seats
- Derby GP and National: New AIW for new chicane layout. Complete new main path, corridors and racelines done
- New Derby exports
- New Harrison Pike export
- New Memphis export
Build 230 (11/6/12, Senior Manager)
- Re-enabled spindle fixups with tweaks to thresholds to take into account higher tick frequency
- Set car details on fixup to ensure correct wheel offsets used
- Moved ping handling to a separate class
- Changed broken spindle detection based on Tom’s testing feedback
- Concord Oval: New racline and narrowed corridors off the outside walls
- Harrison pike textures updated and adding new ones
- Concord Circuit: New complete AIW. Supports 36
- Removed cones blocking the pitexit of Concord circuit
- Added new track maps for Florence
- Added new track maps for Harrison
- Added new track maps for Henrico
- Added new track maps for Heusden
- Added new track maps for Jin Ding
- Added new track maps for Memphis
- Added new track maps for Milan
- Added new track maps for Monterey
- Added new track maps for Moravia
- Added new track maps for Northampton
- Added new track maps for Rouen
- Added new track maps for Sakitto
- Added new track maps for Summerton
- Added new track maps for Test Track
- Added new track maps for Wisconsin
- Sakitto – Removed the Thrustmaster Event Dressing now the competition is over
- Caterham SP300: added new livery
- Bumped Zonda version to 3
- Added new Azure circuit map
- Caterham SP300R: new cockpit display
- Caterham SP300R: added HUD display
- Added Azure Circuit back in now weekly build is done
- New Concord Circuit export
- New Harrison Pike Raceway export
- New Sakitto exports
[/EXPAND]
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