Project CARS – Build 377 Released.
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A new weekly build of Slightly Mad Studios’ WMD-powered Project CARS title is out.
Build 377 for all members to enjoy.
Build 377 (4/1/13, Junior Member+)
Bug Fixes:
- Uppercase to lowercase bug of texturemap name fixed
Tracks:
- Azure Circuit: New textures for nibox building
- Azure Circuit: Remapped nibox building complex, optimized mesh, added windows frames where needed and some more details, first textures pass, rebaked ao
[EXPAND Click Here for full week update list.]
Build 376 (3/1/13, Senior Manager)
Input:
Fix for FWD FFB Issues.
Fix divide by zero bug in FFB
Bug Fixes:
Dynamic objects fix for hitting brake markers assert
Tracks:
Azure Circuit: Updated ao map for nibox building
Milan: New texture map
Milan: Added viewer placed lights for milan tracks
Milan: Added flares and trackside assets to Milan tracks
Milan: Fixed tree postions intersecting with tribunes
Northampton: More grassedge blends added, skidoverlay flicker fixed, breakmarkers added, fixed more T-junction gaps on road
Belgian Forest Kart Circuit: test adding micro-undulations to road surface
Vehicles:
Ariel Atoms: Re-export of suspension animation data
Ford GT40 MkIV: Body template initial check in
Ford GT40 MkIV: Slight shape update, lower nose
BMW Z4 GT3: Fix for recent crash reports. left door had zero mass
Build 375 (24/12/12, Junior Member+)
Physics:
* First pass on Kart 01
Tracks:
* Moravia: Removed truck lights
* Moravia: AO and emmissive fixed on some assets, added static and physic objects (cars, tents, cones, trucks), added floodlights, fixed pit spot spawning points
* Moravia: New textures addition
* Moravia: More lights in the occupied areas
* Moravia: First pass of night lighting
* Moravia: Added more static objects around start area, also added floodlights
* Heusden: Fixed gaps, added missing bridges, tweaked garages
* Heusden: Night lighting added, also dynamic objects
* Belgian Forest: Added marbles
* Belgian Forest: Wetroad effects effects tweaked to fix visible joins between different tarmacs
* Bathurst: Marble effects added
Vehicles:
* Ford GT40 MkIV: Collision updates. Minor body shape update
* Ford GT40 MkIV: Minor fixes on doors shape
* Ford GT40 MkIV: Added lightglows and placeholder lights setup
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Check out http://wmdportal.com for more info – http://www.slightlymadstudios.com
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