RaceRoom TCTwo Audi Sport TT Cup Online Series
Sector3 Studios is proud to present the 2016 TCTwo Audi Sport TT Cup Online Series.
This new RaceRoom championship will be organized in cooperation with Audi Sport and is hosted by Touring Pro Series. The winner of the championship will be rewarded with a drive in an actual Audi Sport TT cup car as well as an Audi R8 V10.
The races will be held on Wednesdays at 18.30 GMT . All the division one races will be broadcasted live and feature professional commentary.
TCTwo – Audi Sport TT Cup Online Series Links:
- TCTwo 2016: Essential Information
- TCTwo 2016: Important League Updates
- TCTwo 2016: Getting Started
- TCTwo 2016: Calendar
Audi Sport TT Cup Online Series FAQ:
What is TCTwo?
- TCTwo is run by TouringProSeries (TPS) in conjunction with Sector3, RaceRoom and the Audi Sport TT Cup..
- You can find TPS on Facebook and Twitter.
- The TCTwo 2016 will count as the fifth iteration of junior touring car racing at TPS. This season will use the Audi TT Cup carset available in the game RaceRoom Racing Experience.
Who runs TPS?
- Ryan Callan (Co-Founder, Management, Media)
- Keith Barrick (Co-Founder, Marketing, Funding)
- Robert Wiesenmueller (Consultancy)
When are the races?
- Dates and times for each event are available in this post.
I don’t want to drive, I just want to watch, can I?
- Absolutely, all races will be streamed live via www.twitch.tv/raceroomracingexperience!
Who can drive in the league and what do I need?
- Anybody is eligible to drive in the league, as long as they are signed up to this forum (preferably with their full name), and have no outstanding suspensions from TPS, and also using their real name in-game. You will need a basic understanding of computers, at least a game pad as a controller (preferably a steering wheel, keyboard driving is not recommended), and the required content for the league, available for purchase in R3E. You will also need TeamSpeak 3 (TS), details about TS below.
What content do I need?
You will need R3E, at least one Audi TT livery car and all the tracks contained within the calendar, these can be purchased via the R3E store, in-game or via your browser. R3E is a free-to-play title, where each user adds the specific content they want. The best way to acquire the majority of tracks to purchase the DTM 2013 Experience, which contains five of the seven of the tracks required, much cheaper than buying individually), plus you get the bonus content of other tracks and the DTM 13 cars.
How does TPS communicate with us, the drivers and teams?
- This forum is the key way to communicate with drivers ahead of and after each event, and all drivers are required to have a forum account, using their real first and surname. All important amended league information or updates are posted in the ‘Important League Updates’ thread, once the season is up and running; this should be your first port of call when checking the forum for updates.
I have not registered on the forum with my real name?
- This is just preferable, not essential. It is essential to race with your real name however, without any suffixes and with correct capitilisation.
How do I sign-up?
- To actually sign-up for this league (or any league we run), read the information provided in the top post of the Sign-Up thread, post in the required fashion and that’s it! This is after you have made yourself familiar with the league information such as the calendar, rules and cars themselves of course.
Where can I ask questions?
- All questions are encouraged and can be posted in the Help & Discussion thread. You may feel the need to Private Message me directly, which all are free to do.
Are there any costs involved?
- No fee is applicable to this series.
Where can I find the general rules and regulations?
- The TPS rulebook is available here.
I don’t have a team mate, what do I do?
- You don’t have to have a team mate in the series in order to participate, but in order to be eligible for the team’s championship you must enter as a two-car team. If you need a team mate or a team, you can respond to, or indeed post, an advert in this thread.
What comes next?
- The next stage in the league (aside from practice!) is PreQualification. This is used to decide the grid allocations for the opening event of the championship, with the top 64 qualifiers (dependent on sign-ups) racing across two servers, taking place at the same time, with reduced points available for drivers in the second group.
- However, in the points distribution, there is overlap between the two servers (eg, a win in group two is worth much more than last place in group one), allowing movement between the two groups, from event to event, as, from the second round onwards, group allocations are decided by overall championship standings, with some exemptions.
- PreQualification details are available here. If you are unclear on these details, please do ask any questions in the Discussion thread. Others are probably wondering the same thing, so you would be helping more than just yourself!
- NB: PreQualification only takes place before the start of the season, so just practice is needed ahead of further events.
Is there a way of chatting with other drivers during testing, or in the races?
- TeamSpeak 3 is our current chosen method of communication via voice chat with other drivers and TPS Staff. You will need a headset or PC Microphone in order to chat, but you are welcome to join the server and listen to others if you like. Respect the fact that certain teams like to have private channels to communicate, and be polite when engaging with others. Information for our TeamSpeak server can be found here.
- Currently TeamSpeak use is mandatory for all drivers during the events to the lack of in-game chat room, even if drivers are not going to be using any kind of audio communication, admins can then communicate via it’s text functions.
Racing
- From here, the next stage (aside from more practice!) is the events themselves. Servers are open 24/7 for open and unlimited practice prior to each event. Each event in TCOne will feature three qualifying sessions, three races and two intervals.
This will be run one after the other in this order:
- Qualifying 1 (5 mins) (10 mins for Nordschleife)
- Race 1 (typically 20 mins)
- Interval 1 (approx 10 mins)
- Qualifying 2 (as above)
- Race 2 (as above)
Results from these races are then immediately declared provisional, due to pending incident reviews, and published on our statistics site.
I was involved in an incident, and wish it to be investigated, what do I do?
- Incidents will not be investigated in real time, but must be reported to the administrator of the series via a private message in this forum within 48 hours of the incident taking place. From there it will be investigated by a panel and results published within 5 days of the event. Any appeals must also be placed with the series administrator. Further information on incident reports, and the location for where penalties that have been applied, will be posted in due course.
Will there be live broadcasts?
- There will be live broadcasts of each and every division one event.
I can’t attend (a) event(s), what do I do?
- Attendance is of paramount importance in TPS, but of course, real life can get in the way. We do ask that this enforced absence is reported in the thread provided prior to race day (usually titled TCOne: Absence Report), and if not, within 48 hours after to the event start. Failure to fulfill either of these reasonable and polite requests will result in automatic removal from the series.
- This strict rule is in place to protect those who want to race, and have missed out for whatever reason, and to make sure they don’t miss out in the future, to drivers who are not as committed as they are.
I want to use a personal livery, how can I do this?
- Unfortunately, R3E does not currently support custom liveries.
Account Update announcement
We are preparing for an update that will go live in just a few weeks. There is one important change that we need to notify you guys about.
The upcoming update will change the way we handle player accounts. RaceRoom Racing Experience will fully integrate with Steam and players will no longer have to go through a registration form or have to use an email and password for login.
After the update new players will get an account generated automatically with their Steam and existing players will login with Steam automatically instead of using email and password.
This change requires that the existing accounts have logged in to the game at least once so that their account has been associated/linked to their Steam. Please note it is not enough to log in to our portal via a web browser.
Another change due to this update is that the “Switch Account” option in the account settings will no longer be available. This option was allowing players to “de-associate” their accounts so they could use the same R3E account with another Steam account. This will no longer be possible. If you are a player who were using this option, please make sure you are associated with the account you want to keep by June 14th.
Webpage – game.raceroom.com – sector3studios.com |