Rennsport – Beta Update V1.8.0 – New Features And New Car

Rennsport  - Beta Update V1.8.0 - New Features And New Car

As already communicated in the RennSport Radio Check podcast, Competition Company has deployed Beta Patch V1.8 for its Rennsport online Racing platform.

The update includes a number of new features and introduces news content to the closed beta in the form of the Porsche Mission R, and the Goodwood Festival of Speed hillclimb track. As a first Day/Night cycle test, the Spa-Francorchamps circuit will now feature the ability to race at night and a new Time Trial mode is implemented.

For all the details, check out the changelog below.

Changelog Patch V1.8:


New content

  • Added Goodwood Hillclimb Track
  • Added Porsche Mission R Car

New features

  • Implemented Time Trial mode
  • Added day-night cycle system for Spa-Francorchamps track.
    •  More tracks featuring full night time coming with future updates.
  • Implemented proper car lights for all available cars
  • Implemented car brake heating visuals on brake discs
  • Implemented tire deformation and wear visuals
  • Implemented lock-to-horizon feature
  • Integrated Intel XeSS upscaling technology
  • Integrated Nvidia Reflex technology
  • Integrated Nvidia Frame Generation technology

General

  • Upgraded Unreal Engine from v.5.1.0 to v.5.3.2
  • Updated Nvidia DLSS to v.3.5
  • Improved overall game CPU performance and scaling with increasing number of cars on track
  • Improved frame rate stability for a smoother experience
  • Improved server performance
  • Removed an option to set mirrors FPS
  • Added a possibility to change an email address assigned to the account in the player profile page
  • Added Sharpness setting in Video Settings

Cars

  • BMW M4 GT3
    • Corrected aero balance
  • Porsche 911 GT3 R (992)
    • Corrected top-end torque
  • All cars have had their shift lights corrected
  • All cars now have more drag

Physics

  • Improved GT3 tire behavior
    • More consistent grip
    • Reworked slip curve
    • Better tire cooling (Tires now last longer)

The changes to the GT3 tires are part of a larger rework coming in a future update.

  • Using telemetry output will no longer affect CPU performance

Gameplay

  • Added possibility to perform actions during a locked-input countdown procedure
    • It is now possible to change TC, BB, and ABS while waiting for the countdown
  • Implemented in-game pause when player enters in-game menu in single-player mode
  • Implemented pit lane lights
  • Improved wheel blur visual quality

SFX

  • Implemented tire lock-up sounds for all cars

Input

  • Updated provided wheel presets:
    • Fanatec Podium DD1
    • Fanatec Podium DD2
    • Fanatec CS DD
    • Fanatec CS DD+
    • Fanatec CSL DD
    • Gamepad Preset 
    • Logitech G29
    • Moza R5
    • Moza R9 
    • Simucube 2.0 Pro 
    • Thrustmaster T300RS
  • Added a system to detect your hardware and match it with an existing default preset

UI

  • Added possibility to select favorite cameras in spectator mode
  • Added a possibility to set transparency for some modules in HUD layout editor
  • Added device-based button display on game UI
  • Updated splash screen

Bug Fixes

  • Fixed some problems with game servers sometimes not starting because of timeouts
  • Fixed problem with direct input wheel preset detection not working on game boot
  • Fixed some problems with car dashboards displaying invalid values in some cases
  • Fixed some problems occurring when using scrubbing functionality while in replays or live spectator mode
  • Fixed problems with replays not being saved correctly if the contest name contains Windows-prohibited characters in its name
  • Fixed problem with on-track marshals sometimes not waving flags correctly
  • Fixed a problem with steering wheel rotation not being correctly replicated while spectating in certain scenarios
  • Fixed some problems with players being penalized for no reason during a rolling start procedure
  • Fixed some penalties-related bugs occurring when the player enters or exits the pit lane
  • Fixed some problems with ghost visibility when spectating ESL R1-like qualifications
  • Fixed problems with caching filters in quick session settings which led to new cars being hidden after a game update
  • Fixed some problems with holding buttons in menus leading to unexpected behavior
  • Fixed problem with cars in the garage sometimes being flipped on their roofs
  • Fixed problem with losing UI focus in some cases
  • Fixed problem with “choppy” impression when looking at credits screen scroll animation
  • Added missing default controller bindings for garage view
  • Fixed a problem with the car not being spawned for DNF:ed / DSQ:ed players if they disconnect and reconnect a server
  • Fixed a few typos in the UI
  • Fixed grass being too slippery

Known Issues

  • Disabling the pit limiter as soon as the Pit Lane message disappears will result in a penalty due to a desync between the message and the detection point. Wait for 1-2s after the UI message disappears to disable the pit limiter
  • Ghost car does not move in Time Trial Replays
  • Shadow textures in Time Trial occasionally do not load correctly. Resetting the Time Trial resolves the issue  
  • “End on Crossing Finish Line” message will trigger when anyone goes back to pit during the Race or Qualify. This is only a UI issue, the race stage won’t actually end on crossing the finish line until all cars on the track are finished 
  • In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients 
  • Reversing with the Porsche Mission R will recharge the battery
  • Getting a black flag during a Time Trial will soft-lock the player. You have to leave the Time Trial and go back to the Main Menu. 
  • Updating your profile name will not update your name in any Time Trial Leaderboards unless a faster time is set with the new name
  • EV has the wrong TC sound, fix in a future patch


Official Webpage – www.rennsport.gg