As already communicated in the RennSport Radio Check podcast, Competition Company has deployed Beta Patch V1.8 for its Rennsport online Racing platform.
The update includes a number of new features and introduces news content to the closed beta in the form of the Porsche Mission R, and the Goodwood Festival of Speed hillclimb track. As a first Day/Night cycle test, the Spa-Francorchamps circuit will now feature the ability to race at night and a new Time Trial mode is implemented.
For all the details, check out the changelog below.
Changelog Patch V1.8:
New content
- Added Goodwood Hillclimb Track
- Added Porsche Mission R Car
New features
- Implemented Time Trial mode
- Added day-night cycle system for Spa-Francorchamps track.
- More tracks featuring full night time coming with future updates.
- Implemented proper car lights for all available cars
- Implemented car brake heating visuals on brake discs
- Implemented tire deformation and wear visuals
- Implemented lock-to-horizon feature
- Integrated Intel XeSS upscaling technology
- Integrated Nvidia Reflex technology
- Integrated Nvidia Frame Generation technology
General
- Upgraded Unreal Engine from v.5.1.0 to v.5.3.2
- Updated Nvidia DLSS to v.3.5
- Improved overall game CPU performance and scaling with increasing number of cars on track
- Improved frame rate stability for a smoother experience
- Improved server performance
- Removed an option to set mirrors FPS
- Added a possibility to change an email address assigned to the account in the player profile page
- Added Sharpness setting in Video Settings
Cars
- BMW M4 GT3
- Corrected aero balance
- Porsche 911 GT3 R (992)
- Corrected top-end torque
- All cars have had their shift lights corrected
- All cars now have more drag
Physics
- Improved GT3 tire behavior
- More consistent grip
- Reworked slip curve
- Better tire cooling (Tires now last longer)
The changes to the GT3 tires are part of a larger rework coming in a future update.
- Using telemetry output will no longer affect CPU performance
Gameplay
- Added possibility to perform actions during a locked-input countdown procedure
- It is now possible to change TC, BB, and ABS while waiting for the countdown
- Implemented in-game pause when player enters in-game menu in single-player mode
- Implemented pit lane lights
- Improved wheel blur visual quality
SFX
- Implemented tire lock-up sounds for all cars
Input
- Updated provided wheel presets:
- Fanatec Podium DD1
- Fanatec Podium DD2
- Fanatec CS DD
- Fanatec CS DD+
- Fanatec CSL DD
- Gamepad Preset
- Logitech G29
- Moza R5
- Moza R9
- Simucube 2.0 Pro
- Thrustmaster T300RS
- Added a system to detect your hardware and match it with an existing default preset
UI
- Added possibility to select favorite cameras in spectator mode
- Added a possibility to set transparency for some modules in HUD layout editor
- Added device-based button display on game UI
- Updated splash screen
Bug Fixes
- Fixed some problems with game servers sometimes not starting because of timeouts
- Fixed problem with direct input wheel preset detection not working on game boot
- Fixed some problems with car dashboards displaying invalid values in some cases
- Fixed some problems occurring when using scrubbing functionality while in replays or live spectator mode
- Fixed problems with replays not being saved correctly if the contest name contains Windows-prohibited characters in its name
- Fixed problem with on-track marshals sometimes not waving flags correctly
- Fixed a problem with steering wheel rotation not being correctly replicated while spectating in certain scenarios
- Fixed some problems with players being penalized for no reason during a rolling start procedure
- Fixed some penalties-related bugs occurring when the player enters or exits the pit lane
- Fixed some problems with ghost visibility when spectating ESL R1-like qualifications
- Fixed problems with caching filters in quick session settings which led to new cars being hidden after a game update
- Fixed some problems with holding buttons in menus leading to unexpected behavior
- Fixed problem with cars in the garage sometimes being flipped on their roofs
- Fixed problem with losing UI focus in some cases
- Fixed problem with “choppy” impression when looking at credits screen scroll animation
- Added missing default controller bindings for garage view
- Fixed a problem with the car not being spawned for DNF:ed / DSQ:ed players if they disconnect and reconnect a server
- Fixed a few typos in the UI
- Fixed grass being too slippery
Known Issues
- Disabling the pit limiter as soon as the Pit Lane message disappears will result in a penalty due to a desync between the message and the detection point. Wait for 1-2s after the UI message disappears to disable the pit limiter
- Ghost car does not move in Time Trial Replays
- Shadow textures in Time Trial occasionally do not load correctly. Resetting the Time Trial resolves the issue
- “End on Crossing Finish Line” message will trigger when anyone goes back to pit during the Race or Qualify. This is only a UI issue, the race stage won’t actually end on crossing the finish line until all cars on the track are finished
- In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients
- Reversing with the Porsche Mission R will recharge the battery
- Getting a black flag during a Time Trial will soft-lock the player. You have to leave the Time Trial and go back to the Main Menu.
- Updating your profile name will not update your name in any Time Trial Leaderboards unless a faster time is set with the new name
- EV has the wrong TC sound, fix in a future patch
Official Webpage – www.rennsport.gg