Competition Company deployed Update V1.11 for the Open Beta of its Rennsport racing simulator.
Alongside the usual fixes and improvements, this new update brings some interesting new content to the racing simulator, including the fictional Crest Da Cauras track (modding project by Tyrone Hesbrook aka Nukedrop), a night mode for the already included Hockenheim circuit and the mighty Aston Martin Vantage GT3 car which is added as a free car for all players.
Check out the full changelog below.
Changelog V1.11:
New Content
- Added Crest Da Cauras track (Modding project)
- Added Aston Martin Vantage GT3 car
- Added Hockenheim night mode
New features
- Added possibility to disable/enable volumetric clouds to adjust performance
- Players in pit garage are now hidden from other players so they don’t disturb other player’s gameplay
- Added possibility to launch the game with integrated GPUs when they are selected as the preferred device in Windows settings
- Added drag and downforce modifiers to balance of performance settings
- We have enabled this to get more analytics from the game and the performance of cars
- Added possibility to update profile picture in the game
Performance
- Reduced CPU frame time to improve experience with multiple cars on a track (especially on older CPUs)
Physics
- More physics changes for Praga R1 to improve the car’s drivability
Tools
- Upgraded Unreal Engine to v5.4.4
- Added support for AMD FSR 3.1 and integrated custom engine changes from AMD to improve the quality of the image displayed when FSR is used
- Updated XeSS to v1.4.8
- Integrated Cammus API which sends some game telemetry data to Cammus-produced hardware
Sounds
- Improved tire sounds
Replays
- Added time dilation buttons to Replay Controls
- Added car crash, gameplay stage start, corner cut, and lap event generation when recording the demo
- Added event markers on the Replay Controls timeline when viewing the replay
- Added replay event table to Spectator Overlay
- Added lap and non-lap event buttons to Replay Controls
- Added recording start and end buttons to Replay Controls
- Overhauled the overall Replay Controls module look
UI
- Reworked options menu for upscalers (Nvidia DLSS / AMD FSR / Intel XeSS) so all the settings which are depending on other settings selections are handled properly
- Improved replay selection menu experience and added the possibility to refresh the list of replays displayed
- Added more detailed network performance stats to in-game HUD
- Improved logic of time delta display to fix some issues with it on starting new laps
- Added a popup that informs the player about problems with accessing Founder’s store instead of displaying the broken menu
- Added button to reset HUD Layout to default value
- Added clickable links to the game
- Disabled radars in time trial mode
- Added option to disable ghost car in time trial
Tracks improvements
- Hockenheimring – visual improvements, added vista, fixes textures’ bugs, night cycle added
- Fuji International Speedway- Night system improvements
- Daytona, Monza, Spa – outside tarmac improvements
- All tracks – small foliage improvements
Bugfixes
- Fixed issue with live replays hanging after ~1h of recording
- Fixed issue with automatic gearbox not working properly with e-motor bumpstart in LMDh cars
- Fixed the issue of electric vehicles being unable to shift to drive using automatic gearbox.
- Fixed issue with electric cars being able to restore energy during pit stop
- Fixed some issues with the player’s car being able to move when the player leaves it and enters spectator mode
- Fixed problems with penalties for broken / disabled headlights sometimes not being received correctly by players
- Fixed problems with some parts of maps sometimes not being loaded correctly when watching replays
- Fixed issue with car headlights not being rendered correctly in mirrors
- Fixed problems with safety car behavior when leaving the pits on Fuji
- Fixed problem with DNFed / DNSed players sometimes being able to start gameplay
- Fixed problems with shaky behavior sometimes happening when switching between cameras in spectator mode
- Fixed bug with ghost car reappearing after restarting time trials
- Fixed problem with helicam sometimes starting from below the ground
- Fixed problem with pit jack pistons being misaligned
- Fixed issue with safety car not disabling lights when going back to pits
- Fixed issue where the player’s friend’s nationality was not displayed correctly in some cases
- Fixed Contestants Table’s Gap/Interval column not changing its name when switching between gap/interval modes
- Fix for default livery being displayed in the garage by default instead of the one selected by the player
- Fix for tower showing incorrect column names in spectator
- Fixed issue with player’s short name sometimes not being clamped to 3 characters length
- Fixed some issues with changing widget modes in HUD editor
- Fixed a problem with pressing two buttons at the same time in credits locking the player in the loading screen
- Fixed issue with scroll lists being activated by the right mouse button
- Fixed the issue with the game allowing too many characters in the player’s name text box
Known Issues:
VR
- No default settings
- Flickering when loading into a level
- Some menus don’t work in VR
- No mouse support
- UI color is offset in-game
- The camera position is slightly offset
General
- Spectator engine audio can be missing
- Rank can still be affected if the server/client crashes
- Going back to pits on Orchard Road can trigger a pit stop
- Using Vulkan can cause the game to crash
- Nvidia Reflex can cause stuttering. The recommendation is to disable it for now
- Replays can crash when loading into them
- Time Trial delta is only shown when a personal best time is set
- Time Trial delta stops showing after you reset the Time Trial run
- Time Trial ghost car doesn’t update after getting beaten
- In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients and possibly crash the physics engine. Restart your client if this happens.
- Getting a black flag in Time Trial will soft-lock the player. You have to leave the Time Trial and go back to the Main Menu
- Porsche Mission R has the wrong TC sound, fix in a future patch
- Porsche Mission R has a refuel section during the pit stop even though the battery charge doesn’t increase
- Constant tire audio when performing a pitstop
Changed files in this update:
- Added – Engine/Content/Renderer
- Added – Engine/Content/Renderer/TessellationTable.bin (253.48 KiB)
- Added – Rennsport/Binaries/Win64/D3D12/d3d12SDKLayers.dll (9.08 MiB)
- Added – Rennsport/Binaries/Win64/OpenColorIO_2_3.dll (4.08 MiB)
- Added – Rennsport/Binaries/Win64/amd_fidelityfx_dx12.dll (6.18 MiB)
- Added – Rennsport/Content/FMOD/Desktop/Waals
- Added – Rennsport/Content/FMOD/Desktop/Waals/Waals.assets.bank (7.69 MiB)
- Added – Rennsport/Content/FMOD/Desktop/Waals/Waals.bank (176.74 KiB)
- Added – Rennsport/Content/FMOD/Desktop/Waals/Waals.streams.bank (494 B)
- Removed – BuildRevision.txt (34 B)
- Modified – Engine/Binaries/Win64/CrashReportClient.exe (+1.28 MiB)
- Modified – Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll (+102.02 KiB)
- Modified – Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak (+22.79 KiB)
- Modified – Rennsport.exe (+20.50 KiB)
- Modified – Rennsport/Binaries/Win64/D3D12/D3D12Core.dll (+287.03 KiB)
- Modified – Rennsport/Binaries/Win64/Rennsport-Win64-Shipping.exe (+9.30 MiB)
- Modified – Rennsport/Binaries/Win64/msvcp140.dll (-5.25 KiB)
- Modified – Rennsport/Binaries/Win64/vcruntime140.dll (+9.70 KiB)
- Modified – Rennsport/Binaries/Win64/vcruntime140_1.dll (+184 B)
- Modified – Rennsport/Content/FMOD/Desktop/BMW_M4_GT3_2022/BMW_M4_GT3.bank
- Modified – Rennsport/Content/FMOD/Desktop/BMW_M_Hybrid_V8_2022/BMW_M_HYBRID_V8.assets.bank (-82.94 KiB)
- Modified – Rennsport/Content/FMOD/Desktop/BMW_M_Hybrid_V8_2022/BMW_M_HYBRID_V8.bank
- Modified – Rennsport/Content/FMOD/Desktop/Lorentz/Lorentz.assets.bank (+61.66 KiB)
- Modified – Rennsport/Content/FMOD/Desktop/Lorentz/Lorentz.bank (+1.76 KiB)
- Modified – Rennsport/Content/FMOD/Desktop/MASTER_BANK/Master.bank (+96 B)
- Modified – Rennsport/Content/FMOD/Desktop/MASTER_BANK/Master.strings.bank (+522 B)
- Modified – Rennsport/Content/FMOD/Desktop/Mercedes-AMG_GT3_2020/MERCEDES_AMG_GT3.bank
- Modified – Rennsport/Content/FMOD/Desktop/Porsche_911_992_GT3_R_2022/PORSCHE_992_GT3R.bank
- Modified – Rennsport/Content/Paks/Rennsport-Windows.pak (+2.00 GiB)
- Modified – Rennsport/Plugins/DLSS/Binaries/ThirdParty/Win64/nvngx_dlss.dll (+20.52 KiB)
- Modified – Rennsport/Plugins/FMODStudio/Binaries/Win64/fmod.dll (-14.00 KiB)
- Modified – Rennsport/Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll (-16.50 KiB)
- Modified – Rennsport/Plugins/Sentry/Binaries/Win64/crashpad_handler.exe (-10.50 KiB)
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/nvngx_deepdvc.dll (+1.38 MiB)
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/nvngx_dlssg.dll (-2.19 MiB)
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/sl.common.dll (+19.99 KiB)
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/sl.deepdvc.dll
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/sl.dlss_g.dll (+3.50 KiB)
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/sl.interposer.dll (+4.00 KiB)
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/sl.pcl.dll (-8 B)
- Modified – Rennsport/Plugins/Streamline/Binaries/ThirdParty/Win64/sl.reflex.dll
- Modified – Rennsport/Plugins/XeSS/Binaries/ThirdParty/Win64/libxess.dll (-6.69 MiB)
- Manifest ID changed – 5420088270074130471 › 8802212892539310361
Official Webpage – www.rennsport.gg